Siren
NOTE: MAY TAKE A MOMENT TO LOAD. MAKE SURE TO CALIBRATE PROPERLY!
In each level you are presented with an object with a standardised size in real life (mostly). Can you resize it correctly to match a real life counterpart? How close you get to the real size determines your score, from "PERFECT" to a "Miss...", levels are marked as complete (green) on a "GREAT" or "AWESOME", but are only golden on a "PERFECT".
Submission for the GMTK Game Jam 2024 with the theme "Built to Scale" and finished in the first 24 hours. I ended up making the far more ambitious Project X Card with the remaining time, but I wanted to make sure I finished something.
Comments
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Simple and fun
Hi! This is a really cool idea! :D Nice and simple - I got what to do pretty much immediately. Shocking how hard it was to think about the size of A5 paper..! 👏
Nice
cool idea!
cool
You realize that not all dice, or apples, are the same size, right?
Dice are most commonly 16mm on each side.
And the apple is just there because I couldn't find a better 10th image.
I like the concept and how you implemented it. I genuinely felt pleased when I got a 0.0 result for the USB stick!
I'd suggest showing a transparent overlay of the correct size with the player's guess so we can visually see how close or how far our guess is.
I definitely think the apply is the hardest to guess because there's so much variance in real life.
Another idea for a level is guessing the size of a normal sim card or a AA battery
pretty cool!
Very unique idea! The incorporation of real-world elements into the game gives it a unique layer and experience!
It's a bit short, but fun to mess around with! Would love to see an expansion on the mechanic in some way as the levels progress!
Overall, a great demo! Can't wait to see more!