I've not done anything specific to make them load faster, it might just be a by-product of my games normally having less detailed art and not a lot of music files. For example Xters ZERO's web zip file is only 5MB, Lylat Escape is 4MB, and Doceana Quest ZERO is 2.5MB. Whereas Lylat, which has quite a few different music files, is 14MB
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The system is a bit complicated. Nice game though.
The pokemon killer is here
How do you make your pygbag web builds load so fast
I've not done anything specific to make them load faster, it might just be a by-product of my games normally having less detailed art and not a lot of music files. For example Xters ZERO's web zip file is only 5MB, Lylat Escape is 4MB, and Doceana Quest ZERO is 2.5MB. Whereas Lylat, which has quite a few different music files, is 14MB